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END OF THE LINE
Final Year Project
You're stuck in a time loop on an exploding train, can you stop the loop before you reach the end of the line?

End of the Line: Image

End of the Line is a single player time loop mystery/adventure game where every second counts. Walk around, interact with everything and uncover the mystery and get out of the loop.
My duties as a Designer
Designed train layout
Created blockouts on Unity
Quest design
Prop Interactions
Death scenarios
UI/UX design

End of the Line: Projects

CORE GAME LOOP
The game puts a heavy emphasis on information gathering. Both the player and character gets crucial information every time a major event happens and can be applied to subsequent loops.
End of the Line: Projects
RESEARCH
End of the Line: Projects

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backbone.webp

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tln.jpg
ARTSTYLE/ART DIRECITON
The artstyle chosen for End of the Line is combining 2D pixel art with 3D models in order to create a rich and lively looking environment. We took inspiration from games like The Last Night, Backbone, and Anno Mutationem.

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GAMEPLAY
The main mechanics used in End of the Line are Dialogue Based Actions as well as Inventory/Item management. Players are required to interact with everyone and everything in order to find clues to complete objectives.
End of the Line: Text
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